KEEP YOUR CAMPUS PROTECTED WITH

A laptop shows the substance misuse prevention training game where the player is answering questions correctly and filling their health bar with experience points. Questions are on opioid overdose response, cocaine, prescription pills, etc.
A tablet device shows the substance misuse prevention training game where the player watches a video about prescription pill safety and learns the risks of counterfeit pills.

Evidence-backed, game-based training equips your students with life-saving skills — and makes it fun.

BECAUSE 1 IN 3 U.S. COLLEGE STUDENTS WILL TRY AN ILLICIT DRUG THIS YEAR.

SAMHSA, 2026

Substance Literacy™ targets dozens of risk factors

TRUSTED BY

“I've never seen anything like ZenithShield, which I appreciate. It is one of a kind — I enjoyed it, truthfully. Students love the game aspect and enjoy learning while doing something fun, it’s a hit with the students.”

Elizabeth Akinboboye, MPH, CHES

Northwestern University Asst. Director of Substance Misuse Prevention

of GenZ learners would recommend ZenithShield to a friend.

of GenZ learners believe what they learned in ZenithShield will be useful in their real lives.

of GenZ learners felt confident in their ability to respond to an active overdose after ZenithShield.

“It was like a story-driven video game, where you interact with what you've learned and then apply it right away. The visuals and presentation are absolutely stunning.”

Lainey, 21, California

Accessible for All


A tablet device shows an example of DopaGE's gamified learning content with a clip of the Cocaine Level video lesson, where the robot characters are shown discussing how often cocaine is contaminated in the drug production and distribution process.

ZenithShield is built for learners of all abilities, in compliance with WCAG 2.1 AA Guidelines and the Americans with Disabilities Act.

Learn more about our commitment to Accessibility HERE.

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